Object MT_SOUTHDIST_RINGBOX5
#$Category Southern District
#$Name Ring Box (+5)
#$Sprite SARBF0
MapThingNum = 3041
SpawnState = S_SOUTHDIST_RINGBOX5
PainState = S_SOUTHDIST_RINGBOX5
DeathState = S_BOX_POP1
DeathSound = sfx_pop
Speed = 1
SpawnHealth = 1
ReactionTime = 8
Radius = 18*FRACUNIT
Height = 40*FRACUNIT
Mass = 100
Damage = MT_SOUTHDIST_RINGBOX5ICON
Flags = MF_SOLID|MF_SHOOTABLE|MF_MONITOR

Object MT_SOUTHDIST_RINGBOX20
#$Category Southern District
#$Name Ring Box (+20)
#$Sprite SARBK0
MapThingNum = 3042
SpawnState = S_SOUTHDIST_RINGBOX20
PainState = S_SOUTHDIST_RINGBOX20
DeathState = S_BOX_POP1
DeathSound = sfx_pop
Speed = 1
SpawnHealth = 1
ReactionTime = 8
Radius = 18*FRACUNIT
Height = 40*FRACUNIT
Mass = 100
Damage = MT_SOUTHDIST_RINGBOX20ICON
Flags = MF_SOLID|MF_SHOOTABLE|MF_MONITOR

Object MT_SOUTHDIST_RINGBOX5ICON
MapThingNum = -1
SpawnState = S_SOUTHDIST_RINGBOX5ICON1
SpawnHealth = 1
SeeSound = sfx_itemup
Speed = 2*FRACUNIT
Radius = 8*FRACUNIT
Height = 14*FRACUNIT
Mass = 100
Damage = 62*FRACUNIT
Flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_SCENERY|MF_NOGRAVITY|MF_BOXICON

Object MT_SOUTHDIST_RINGBOX20ICON
MapThingNum = -1
SpawnState = S_SOUTHDIST_RINGBOX20ICON1
SpawnHealth = 1
SeeSound = sfx_itemup
Speed = 2*FRACUNIT
Radius = 8*FRACUNIT
Height = 14*FRACUNIT
Mass = 100
Damage = 62*FRACUNIT
Flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_SCENERY|MF_NOGRAVITY|MF_BOXICON

State S_SOUTHDIST_RINGBOX5
SpriteName = SARB
SpriteFrame = F
Duration = 2
Next = S_BOX_FLICKER

State S_SOUTHDIST_RINGBOX5ICON1
SpriteName = SARB
SpriteFrame = FF_ANIMATE|G
Duration = 18
Var1 = 3
Var2 = 4
Next = S_SOUTHDIST_RINGBOX5ICON2

State S_SOUTHDIST_RINGBOX5ICON2
SpriteName = SARB
SpriteFrame = G
Duration = 18
Action = A_CustomRingBox
Var1 = 5

State S_SOUTHDIST_RINGBOX20
SpriteName = SARB
SpriteFrame = K
Duration = 2
Next = S_BOX_FLICKER

State S_SOUTHDIST_RINGBOX20ICON1
SpriteName = SARB
SpriteFrame = FF_ANIMATE|L
Duration = 18
Var1 = 3
Var2 = 4
Next = S_SOUTHDIST_RINGBOX20ICON2

State S_SOUTHDIST_RINGBOX20ICON2
SpriteName = SARB
SpriteFrame = L
Duration = 18
Action = A_CustomRingBox
Var1 = 20